Hugs

Hugs

Hugs

3D animated short film HUGS

3D animated short film HUGS

3D animated short film HUGS

Project

Project

Project

Hugs

Year

Year

Year

2025

2025

Process

Process

Process

Modeling/Texturing/Rigging/Lighting/Compositing

Modeling/Texturing/Rigging/Lighting/Compositing

Program

Program

Program

Maya/ZBrush/Adobe Substance 3D Painter/Nuke/After Effects

Maya/ZBrush/Adobe Substance 3D Painter/Nuke/After Effects

About

About

About

3D animated short film HUGS

“HUGS” is a 3D animated collaborative project. We aimed to recreate the tactile charm of stop-motion animation using 3D techniques, giving the characters clay-like surface details and adding subtle fingerprint marks on the animal characters to evoke a handcrafted feel. The backgrounds feature low-poly models of plants and trees, enhancing the whimsical and visually distinctive style.

The story follows a hedgehog who longs for affection and organizes a “Free Hugs” event, only to be repeatedly rejected. Through a lighthearted and humorous tone, the film explores the delicate emotions of yearning for connection while fearing rejection.

In this project, I worked as the director and was responsible for character design, rigging, character texturing, and compositing.

For the character design, I aimed to create a stylized and slightly asymmetrical look. The differences in eye size and uneven ears were intentional, giving the character a more playful and handmade feeling.

For the materials, I created a custom smart material in Substance 3D Painter to simulate a clay surface. This material was applied across the characters and environment to keep a consistent clay-like visual style throughout the entire scene.

For rigging, I used Advanced Skeleton to build the sheep character rig, including facial controls for expressions.


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